package com.lineage.server.model.skill.skillmode;

import com.lineage.server.model.Instance.L1NpcInstance;
import com.lineage.server.model.Instance.L1PcInstance;
import com.lineage.server.model.L1Character;
import com.lineage.server.model.L1Magic;
import com.lineage.server.serverpackets.S_PacketBox;
import com.lineage.server.serverpackets.ServerBasePacket;

public class DRESS_EVASION extends SkillMode {
  public int start(L1PcInstance srcpc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    L1PcInstance pc = (L1PcInstance)cha;
    pc.setSkillEffect(111, integer * 1000);
    pc.sendPackets((ServerBasePacket)new S_PacketBox(132, pc.getEr()));
    return 0;
  }
  
  public int start(L1NpcInstance npc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    return 0;
  }
  
  public void start(L1PcInstance srcpc, Object obj) throws Exception {}
  
  public void stop(L1Character cha) throws Exception {
    if (cha instanceof L1PcInstance) {
      L1PcInstance pc = (L1PcInstance)cha;
      pc.sendPackets((ServerBasePacket)new S_PacketBox(132, pc.getEr()));
    } 
  }
}
